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Explore the psyche of a murderer in The Corridor: On Behalf of the Dead

Studio: Desktop Daydreams Ltd
Platforms: PC
Release date: 30 August 2018

Sometimes I go in search of games to write about, and other times they find me. Or, to be more exact, someone grabs my attention with a mention on Twitter. It certainly makes my job easier. This time it was Tim Newsome, game designer, and one of the “deranged minds” from Desktop Daydreams who got in touch. They wanted to tell me about The Corridor: On Behalf of the Dead and I’m so glad they sought me out, because this one sounds interesting.

The Corridor: On Behalf of the Dead is a sci-fi horror game set in a dystopian future where law enforcement uses the miracle of science to go into (read: invade) the minds of criminals to uncover their guilt. Apparently, it’s not an enjoyable experience for either party, but it’s what the enforcers, known as ‘Custodians’, are trained to do from birth.

Playing as a Custodian, you’ll delve into the mind of a suspected killer – alone and unarmed – and search for the answers you seek to prove this person innocent or guilty. My money is on guilty so far, it’s where the horrors lie. It won’t be easy, though. While seeking out the truth through memory evidence in a non-linear, story-driven narrative, you’ll also have to replenish your ‘cohesion’. Run out and you’ll be submitting yourself to the madness of the mind, where you won’t survive for long.

Interested? You’ll be able to join the Custodians in their invasive and ominous investigation on August 30th when The Corridor: On Behalf of the Dead releases on PC (7am PDT/ 2pm GMT). Until then, make sure to watch the trailer at the top and keep up with everything you need to know on the game’s website, Steam page, Twitter, and Discord.

I have a review key ready and waiting, so I’m excited to go digging around some criminals’ minds ASAP. I’m just waiting on my gaming PC to be fixed and then I’m getting invasive.

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About The Author
Ryan Noble
Staff Reviewer
If Ryan isn't watching, reading or playing some form of horror, he's probably writing about it. He used to be an Editor at Indie Game Magazine so he has a soft spot for independent creators, especially when they're creating fear. Whether you're one such creator, or a fellow horror fan, let's speak about spooks on Twitter or email.
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